Smithsonian and Cricket Media Launch the 10th Annual Spark!Lab Dr. InBae Yoon Invent It Challenge for Kids Worldwide

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The creativity of the Invent It Problem winners factors the way in which to a extra ingenious future for all.”

— Sharon Klotz, Lemelson Heart’s Head of Invention Training

WASHINGTON, DC, USA, January 19, 2021 / — On November 23, 2020, Smithsonian launched the 10th annual international Spark!Lab Dr. InBae and Mrs. Kyung Joo Yoon Invent It Problem. Right this moment, in celebration of Child Inventors’ Day, Cricket Media, in partnership with the Smithsonian’s Lemelson Heart for the Research of Invention and Innovation, honors the important function youngsters play in sparking innovation worldwide. The Invent It Problem presents eligible youngsters the chance to showcase their inventive pondering on a worldwide stage. Because of the generosity of the Yoon household, winners of the annual Problem in every class will take part in a multi-day go to to the Smithsonian’s Nationwide Museum of American Historical past in Washington, D.C. (USA), throughout which they may undertake invention collaborations and get an unique take a look at the Museum’s invention collections. Particular person college students, total school rooms, colleges, and different organizations serving youngsters between the ages of 5-18 are inspired to take part. 

This yr’s Problem invitations youngsters to change into “game-changing” inventors who remodel how we play and interact with sports activities. Younger inventors are guided to suppose critically about sports activities from completely different views and clear up difficult issues: what innovations are wanted to make sports activities extra enjoyable and accessible to individuals of all skills, guarantee equity in competitors, guarantee the security and well being of athletes, and push athletes to larger heights and achievement? “Educating and provoking the subsequent technology of inventors requires entry to function fashions and studying assets that share how real-life issues are tackled and solved,” says Laura Woodside, Senior Vice President Training Merchandise at Cricket Media. “We’re proud to as soon as once more be a part of with the Smithsonian’s Lemelson Heart and Spark!Lab to empower college students throughout the globe to make an actual distinction on the earth.”

The 2020 Problem theme was “tips on how to enhance entry to wholesome meals,” and members have been challenged to create an invention that improved entry to wholesome meals by altering how it’s produced, distributed, chosen, saved, and ready, in addition to made extra reasonably priced. Tons of of kids ages 5-18 participated within the Problem, and profitable innovations included a ship that makes use of reverse osmosis and hydroponics to securely and scalably develop wholesome meals in city ports, a stacking machine that helps shield meals in transit and a disposable utensil comprised of avocado stone that concurrently reduces waste and seeds new vegetation within the surroundings. “Ingenious habits of thoughts – which embody curiosity, resourcefulness, resilience, risk-taking, and luxury with complexity and ambiguity – reduce throughout all domains and disciplines and aren’t constrained by gender, age, or every other variable. The creativity of the Invent It Problem winners factors the way in which to a extra ingenious future for all.” says Sharon Klotz, Lemelson Heart’s Head of Invention Training.

 The Spark!Lab Dr. InBae Yoon Invent It Problem requires college students to comply with seven key steps within the invention course of: figuring out the issue, conducting analysis, sketching their concepts, constructing a prototype, testing the product, refining it, and speaking about it to potential customers. The method helps to domesticate and reinforce course of abilities underlying inquiry, creativity, and innovation in addition to content material themes throughout science, know-how, engineering, math, the humanities, historical past, economics, and different domains. The deadline for submitting innovations to the Problem is April 17, 2021. A panel of Smithsonian and Cricket Media judges will choose winners. For full entry pointers and Official Guidelines, go to


Cricket Media, Inc. is a worldwide schooling firm offering award-winning content material and secure and safe collaborative studying networks. Cricket Media serves hundreds of thousands of lecturers, college students and fogeys in over 200 international locations and territories to satisfy its mission to interact, enlighten and educate youngsters in every single place. Study extra at

Spark!Lab is a hands-on invention exercise area operated by the Jerome and Dorothy Lemelson Heart for the Research of Invention and Innovation on the Smithsonian’s Nationwide Museum of American Historical past. The Lemelson Heart engages, educates, and empowers the general public to take part in technological, financial, and social change. By way of historic analysis, academic initiatives, exhibitions, and public programming the Facilities advances new views on invention and innovation and fosters interactions between the general public and inventors. For extra data, please go to

Laura Woodside
Cricket Media
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